Working Dough
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0x100 X, Y, Z, S, T - Spawn Orb
X = Type
0 - Small
1 - Big
2 - Big w/ Mr. Game & Watch
Y = Flash
0 - No
1 - Yes
Z = Time in ticks (CPU) (Used value: 0x30) (Affects speed)
S = Time in ticks (You) (Used values: 0xC0, 0x180)
T = Unrest (Doesn't affect speed, used for remix transitions)
Used values: 0, 0xC, 0x18, 0x24

0x101 W, X, Y, Z - Box
V = Interpolation
0 - Gradual
1 - Instant
W = Outer Side
0 - Left Box
1 - Middle Box
2 - Right Box
X = Inner Side
0 - Right
1 - Left
Y = Action
0 - Close
1 - Open
Z = Size
0 - Small
1 - Large

0x102 X - Move Ship/Lady Dough
X = Position
Used values: 0 (Like other things, these are nullified when code.bin is decompiled, which is incorrect. The values below are from Fever halved are likely the intended ones)
0xA0 - Working Dough
0xC8 - Working Dough 2
0x102<1> X, Y, Z - Take Off
X = Position from (Used value: 0x1E)
Y = Position to
Used values:
-0x1F4 - Working Dough
-0x28A - Working Dough 2
Z = Time in ticks (Used value: 0x30)
0x102<2> X, Y - Gradually Reposition
X = Position (Used value: 0x1E)
Y = Time in ticks (Used value: 0x180)
0x102<3> X - Vibe (vibration)
0 - Start
1 - More Violently
0x102<4> - Cover Break
0x102<5> X - Ship/Lady Dough
0 - Disable
1 - Enable
0x102<6> X - Lady Dough Drinks
0 - Down
1 - Up

0x103 X - Mr. Game & Watch
0 - Disable
1 - Enable
0x103<1> - Moves from the truck to the lever
0x103<2> - At the lever
0x103<3> - Walk Away

0x104 - Practice Background (Unused)
0 - Disable
1 - Enable

0x105 - Intro Platforms
0 - Puts Dough Dudes on the platforms
1 - Puts Dough Dudes off the platforms
2 - Platforms react to inertia upon landing
0x105<3> X, Y, Z - Platform movement
X = Position from (Used values: -0x96, 0x60)
Y = Position to (Used values: -0xFA, 0xC0)
Z = Time in ticks (Used values: 0x30, 0x240)

0x106 - Space-Rabbits
0 - Start Spawning
1 - Stop Spawning
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Subs:
0x56 - CPU's Turn (Close your boxes and pull lever down)
0x57 - Your Turn (Close their boxes and push lever up)
0x58 - Working Dough (Real Game)
0x59 - Working Dough (Practice)
0x5A - Working Dough (Skipped Practice)
0x5B - Working Dough 2 (Real Game)